Saturday, July 28, 2018

But it's better if you do

Past week we've made a lot of progress and... now it's another holiday week of the summer course. My holiday plans went down the drain, so... guess I could do some more modelings? Perhaps. Kinda addictive stuff.

We're now having over 40 modelings at our little demo-ish game and there are more to come. There's also at least couple of dozen textures, background images and other 2D art. Mechanics keep improving while our coders keep gaining more knowledge and skill - while we're of course playtesting the game too! Considering how short time we have at our disposal, it's great to see the variety of neat games being created on this course.

Still missing all sounds though! There's some work for the following weeks. They keep saying that it's not very important on mobile games, but proper audio would still be nice. Too many games out there with just some poor mumbling. As a student of audiovisual media culture and an amateur voice actor, I really don't want to leave it there.

Here's a quick look at our game (camera angle's not the actual one):
















Also, we are now on Instagram: GO FOLLOW! :)

- Mirko

Friday, July 20, 2018

Never give you up

Whoooo! What is this?

Time flies and blog is leaving without entries!

Let's fix this!

Since the last entry we've:
- had one week of holiday
- made a LOT of new assets (as well 3D models as 2D art)
- ditched Substance Painter as the texture making software, since our 2D artist Kara turned out to be pretty awesome 2D artist!
- and compressed our game to (basically) three levels, though one still having two rooms.

As a team leader I've stressed more than enough about game getting ready in time, but so it seems now that there is a great chance for it!

And all in all, THIS is what the game is about!:

Platform: Mobile/Android
ESRB: E

Scarecrow's Tale is a 2.5D point-and-click dark fantasy adventure game in which the player learns more about the story through puzzles and problem solving.

The demo version of the game has 3 (or 4) levels of which each hold one puzzle and is currently available only for Android.

The player unfolds a story of a scarecrow that has recently come to life. The people of a nearby village have fallen gravely ill by some unknown reason. Out of its gratitude towards villagers that gave it purpose, the scarecrow begins the journey to find the cure - and the cause.



This part is getting pretty ridiculous cause of multiple changes with modelings and art, but on the next week I'll finally post some pictures of how the game's assets will really look like!

Have a great weekend!

- Mirko

P.S.: Revamped blog looks!