Sunday, June 24, 2018

Timeline convergence

hello_world.en!

So, first of all... while doing this post, I decided that it may be best to write this blog in English from now on. After all, we have pretty many things here in English already: our team name, entry headlines, and... well, of course hopefully some of you readers out there now. And surely it's also handy with the terminology.

While it doesn't seem really necessary to recollect past entries in English - though you can check our team photo below - there may be a need to quickly reintroduce our team (or feel free to skip the next two paragraphs). So who are we? Let's keep it quick and simplify this up a bit with some line breaks (beats and rap solos voluntarily):

We are a team of students
   named Typical Mad Studios
      for the summer course
         organized by a cooperative project named ArcticShell
            between The University of Lapland and Lapland University of Applied Sciences
               with a goal to create mobile game
                  by the end of August 2018.

Our team consists of:
Kara: game design (storyline, world, characters, puzzles), 2D
Tuomas: Unity, sounds
Miika: level design, Unity
Henrik: game design (story), Unity, 3D
Mirko (me): project lead, game design (storyline, world, characters, puzzles), 3D (Blender), sounds, Unity&C#-wannalearn. Also responsible for updating this project blog. (Yeah, I often tend to do too many things, especially if it's unclear how much is enough for example to complete a course..)

So after this small repeat, here we are, having done this game for a month and a half now and... well, let's see what comes up. A bit terrified with this time limit of three and a half months, including full day workshops among other things. At this point our course teams have had their third (two week) sprint review with small playable demos on last Thursday, but even so our team checked the schedule and decided to simplify the modelings and structure a bit to keep up. That's also why there's no new pictures of production to put in here - for now. Next time then!

On past weeks our team's continued the work and is now working up three levels of five. Also UI has been put in the making. The next week is a Midsummer holiday week, but despite of that I (must) also continue doing those modelings, so that they will be ready (as far as possible) when others come from spending their holidays.

But also I like to remember Jack. Do you? He had no play. Don't be like Jack.

Happy holidays!

- Mirko

No comments:

Post a Comment